![]() ![]() the only reason you might need the radio room is to bring in more genetic diversity and prevent inbreeding, that's why i say it's not "totally" useless. If this is the case then the radio room is practically useless, because you can create superior offspring more quickly just by breeding, and you don't really need the happiness boost, all your guys can be raised to 100% other ways. It could just be RNG but it looks like the babies inherited the parents stats.like an almost exact 50/50 chance of inheriting one of the parents' highest stat and that stat will start out at 3.īreeding in general does seem to produce dwellers with slighly higher stats than the ones the radio room brings in. the file on your device to max out Caps, pets, dweller stats, and more. 6 of them were from my power rooms, 4 were from my food rooms.ĥ of the babies were born with C3, 3 had S3 and 2 were born with A3. In Fallout Shelter, I know that pregnant dwellers will give birth after three. It is a fact that in this game, no stat is useless. I have a perfect charisma guy, and he preggered 10 females. In order to progress swiftly through the game, knowledge about the various stats is required. My babies usually seem to be born with 3 on the stat that the parents had as their highest stat. The thing is, all common dwellers can only start out with up to 3 on a stat. and i can't be 100% sure but it looks like the babies usually do inherit the stats of the parents. ![]()
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